.::WorldOFGame::.
Miresevini Tek WorlOFGame

Ne kete web ka disa rregulla qe duhet te respektuar,nese doni te
postoni tema,te lësh komente , te folesh ne chat dhe shumë gjera
te tjera ne kete. Butoni "REGJISTROHU" tregon te regjistrohesh dhe
te behesh antarë i webit. Butoni "Hyr(Login)"tregon te hysh ne web
si antarë por ne qofse je i regjistruar. FALIMINDERIT PER MIRKUPTIM
TWG Production
.::WorldOFGame::.
Miresevini Tek WorlOFGame

Ne kete web ka disa rregulla qe duhet te respektuar,nese doni te
postoni tema,te lësh komente , te folesh ne chat dhe shumë gjera
te tjera ne kete. Butoni "REGJISTROHU" tregon te regjistrohesh dhe
te behesh antarë i webit. Butoni "Hyr(Login)"tregon te hysh ne web
si antarë por ne qofse je i regjistruar. FALIMINDERIT PER MIRKUPTIM
TWG Production
.::WorldOFGame::.
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Powered By|TWG|Production
 
ForumLatest imagesKërkoRegjistrohuidentifikimi

 

 How to Play - English version

Shko poshtë 
AutoriMesazh
Admin
Admin



Numri i postimeve : 141
Join date : 08/09/2009

How to Play - English version Empty
MesazhTitulli: How to Play - English version   How to Play - English version Icon_minitimeThu Sep 10, 2009 7:34 am

-|-Getting Started-|-

In-Game Help System! - If you are new to the game, we recommend you take advantage of the in-game help system. By clicking on the flashing exclamation mark icon that appears at the bottom center of your screen you can learn how to complete various actions such as starting quests, initiating combat, searching bodies, and training your character.

[Do what now?]

If you should have any questions about anything on your interface, hold your mouse over the item to bring up a tool tip box with information on the relevant item.
To move in the game world, use the arrow keys. You can adjust your character's view using your mouse.
If you encounter an object, monster, or character that you can interact with, a smart cursor will appear near your mouse pointer to indicate that you can do so.
To select an object, monster, or character, left-click it. To interact with it, right-click it.

Read your Manual!

We highly suggest you take the time to read your World of Warcraft manual. It was written for new users and contains many things not mentioned in this guide.

Logging into the Game

Now that you have created your account, you can enter the game and begin playing. Once you start the game, you will be prompted to read and agree to our Terms of Use Agreement. At the login screen, please enter the login and password that you chose when you created your account. Once you login, you can create a character for yourself by choosing your race, appearance, and class. To learn more about classes before making your decision, please visit our World of Warcraft Classes Guide here.

Finally finished reading.
Now I can start playing.

Select Your Realm (server)

First you need to select your realm. You will need to contact your friends and pick the same realm so that you can all play together; characters on different realms cannot play with each other. It's best to choose a realm based on the language you speak best. All public chats on a realm should be in the realm's language (English, French, or German) and all customer support will be provided in that language only.
Choose the realm you wish to play on.

Creating Your Character

Creating your character is very easy. Select your race, sex, and your class. Be reminded that players of the Horde and Alliance will not be able to play with each other.

Horde vs. Alliance Split

The Horde is battling the Alliance in the World of Azeroth. Horde and Alliance players are unable to group/party with each other, trade, create guilds, or even talk to each other unless both players have learned a common language. If you wish to play with other friends, make sure you select races that are allied with each other. On both Player vs. Environment Realms and Player vs. Player Realms you can have characters from Horde and Alliance at the same time. In order to play with your friends it is recommended but not required to choose the same faction to play together. If you are not playing within the same faction however, you won’t be able to visit instances, raids or battlegrounds in a group with your friends.

[Hot potato!]

Horde Races:

Alliance Races:

Orcs
Tauren
Trolls
Undead
Blood Elves
Humans
Dwarves
Gnomes
Night Elves
Draenei
Character Customization

You can customize various aspects of your character. If you find this takes too much time, simply click the "randomize" button to have the game create a random character for you. Hit this button several times until it creates a character that you like. The game will offer other methods of character customization in game.

[Hello there.]
Create your name

You will have to stay with this name for the rest of your playing career so make sure that you create a name that you can live with. Be aware of the naming policy so that you do not risk having to rename your character or other penalties.

Now enter the world.

Now you're in the World of Warcraft!

A Note on Dying

[For Pete's sake; stop jumping off Teldrassil!] Maybe I should die more often.
In the event that you die in World of Warcraft, you will become a ghost and be transported to a nearby graveyard. You will have to run back to your corpse to revive yourself. Look to your minimap for directions to your corpse. Read more here.

Paging a Game Master (GM)

If you need assistance at any time while you are in the game, please do not hesitate to contact a Game Master (GM). Our GMs are online to assist you should you encounter any problem. To contact a GM, please do the following:

Click on the Request Help button on the Interface Panel at the bottom of your screen.

[This armor sucks! Urge to kill rising!]
Select the Page a GM option.

Choose a category that encompasses your problem.

Type in your problem and click Submit.

A ticket will appear on your screen. A GM will contact you shortly thereafter to help you resolve your situation.


-|-First Few levels-|-

Now that you have entered the game you will find yourself in a new player starting area.

Learn the Controls
You should first familiarize yourself with the interface. Be sure to look up the controls and read about tips for better controlling your character. After you know the basics, it's time to play!

Find a Quest!
Quest givers have exclamation marks over their heads. Go talk to the quest giver by right-clicking on them. Go around to every NPC with a "!" above their head and see what they want you to do.

Find your class trainer or go fight!
You might want to go find your class trainer, located in the town/area near where your character started in the land. However, most players decide to immediately rush out and start working on their first quest!

Targets
Left-Click selects a target and Right-Click interacts with them.

Health
You can eat some food to regain your health faster. Click on the food icon in the action panel across the bottom left of your screen and your character will sit down to eat. Food will not work in combat, however, and standing up or moving will remove the increased health regeneration effect.

You regain health faster when sitting down.

Mana
You can drink water to regain your mana faster. Click on the drink icon in the action panel across the bottom left of your screen. The mana regeneration will stop if you use any other ability or get in combat.

Combat
You can cast spells and use special abilities on the enemy by clicking on the buttons along the lower left portion of the screen.

Attacking
You can attack a hostile target by Right-Clicking on it.

Selecting Aggressive Monsters
A target with a red selection circle will attack if you get too close.

Leveling Up
You can learn a new talent in the talent interface. The talent interface is brought up by clicking on the character button in your action panel and then selecting the talents tab.

At Level 3 or 4
You can go to your trainer in your starting area and learn a new skill. Your trainer is in the area near to where you started, but you might have to search a little. You can ask other players for help if you cannot find them. The class trainer will show your class name under their name. For example, <Paladin Trainer>.

Reputation Changes
You can look at your reputation with different groups in the world in the character panel under the reputation tab. This will show what they think about you and how they will react. You can change your reputation through various methods in the game such as combat and quests.

Looting Your First Item
Right-Click on a monster's corpse to loot it. You can then right-click on items in the loot panel to place them in your backpack. After the item is in your backpack you can click on the backpack button in the lower right part of the screen to open your backpack and then mouse-over the item to see what it is.

Getting Your First Bag
You can put the bag in the empty bag spaces in the lower right part of your screen next to the backpack, and then click on the bag to open it.

Talking to Other Players Near You
Hit the enter button, type your message, then hit enter again. Players that are near you will see your message.

Sending a Player a Private Message
Type "/w playername message" such as "/w iko hi!"

Responding to private messages from other players
You can respond to that player by hitting the "R" key to reply, and then you can type your message, or by hitting "Enter" and typing /w (or /tell) <theirname> and then the message.

Chat Bubbles
Now when a player or NPC uses a /say or /yell chat command, it is displayed in the game screen by default as a chat bubble as well as in the chat log. It displays above the head of the character talking, but only if you can see the character. This functionality can be turned off should you desire. This functionality also exists for party chat, but is turned off by default. Both options are turned on or off in the "Interface" options window.

Getting New Abilities or Spells
You can move the ability to your action bar by opening the abilities panel with the button in the bottom center of the screen and then clicking and dragging the ability to your action bar. You can also use a spell or ability from the abilities page by clicking on it.

Spells are located on the spells tab. Hit P to open your spellbook.

Items with Clickable Effects
You can drag that item to your action bar if you want to be able to use it without opening your backpack.

Conclusion
That should get you going. Continue to find and complete quests. Follow the NPC's instructions and consult your quest log for help. Feel free to ask other players for help if you get stuck.


-|-Combat-|-

Health
If you run out of health, your character will die. Health is the green bar in the top-left corner. If you move and hold your cursor over the health bar you can see exactly how much health you have. You can increase this number by leveling up, by increasing your stamina, or by getting items that add to health. You can restore your health through healing spells, health potions, and other methods. After battle you can heal via food or by just sitting down. Your health will also regenerate while you are in combat.

Save or buy up healing potions to use in emergency situations to avoid death. You can place a health potion on your action bar for faster usage.

Combat Times
Combat times vary depending on your level, the monster's level, class, equipment, spell usage and more. One common thing you will notice is that low level monsters are quick to kill while monsters that are much higher level will take much longer. This is because monsters that are higher level will have a greater chance to resist your spells and dodge your attacks. Elite monsters (level+) will take even longer to kill because they have increased hit points. While World of Warcraft has a real-time combat system, weapon users must wait their turn to swing again based on the delay or speed of their weapon. A spell user must wait for the length of the spell's cooldown until they can cast a spell again.

Daze
The daze effect causes your character to suffer from reduced movement speed. While movement is reduced, casting and attack speeds remain unaffected. The most common situation where a player character can become dazed is when running away from an enemy, such as riding or running through a group of monsters. In addition, some player abilities can daze targets under a variety of circumstances. Daze expires on its own after a set duration.

The chance to be dazed is determined by the character's base defense rating as compared to the mob's level, or technically the defense of the character versus the attack skill of the mob (which is always maxed at [5 x mob level]). A level 70 mob would have an attack of 350 as compared to a level 70's character defense of 350. The base chance is 20% and this lowers or raises based on the difference between player defense and mob attack, to a minimum of 0% chance, or maximum of 40% chance. Thus, aside from keeping a maxed defense rating, the best thing you can do to keep from being dazed is to simply avoid the aggro radius of mobs you don't intend to fight.

Stuns
If you are stunned during battle, you cannot do anything. You are frozen and just have to sit there until the stun has worn off. If you place your cursor over the stun icon in the top right you can see how long it is going to last.

Fear
Some monsters will cast fear type spells on you. These abilities cause you to lose total control over your character. The game (or the monster) will gain control over your character. Your character may run off in a random direction (your name will turn red). You simply have to wait until this spell effect has worn off. If you place your mouse cursor over the icon for the fear-like ability, you can see how long it will last. It's also common and expected that you inform your party members that you've been feared. For example, type: "Feared."

Players who are feared cannot use items, cast spells, or use abilities until fear wears off.

Charm
Some monsters cast Charm spells which allow them to take control over your character. You will become hostile and may attack your own party members. Other party members can also target and attack you. Inform your party members that you are "Charmed!"

Possession
Possessed units (e.g. Mind Control, Eyes of the Beast etc...) can cancel combat mode by clearing your current target. In addition, the UI has a gold border when the possessed unit is actively in combat mode with the target.

Poison
Many monsters can cast poison on your character. Enemy rogue type monsters can also use poisoned blades which cast a poison DoT (Damage over Time) on you. You will realize this ability is on you by a green animation on your character. You will need to cure yourself with a spell that some classes have, wait for it to wear off on its own, or use a potion that can cure poison.

Curses
Some monsters have the ability to curse your character with various curses (spells) that can do all kinds of interesting things. Curses can last a very long time. Your defense against curses is to have a party member that can cure curses or to find some type of potion or item that could cure a curse.

Disease
Disease is another negative spell that monsters or players (in PvP) can cast on your characters. Some of these diseases can actually spread to other players. Diseases can last a very long time. You can check their length by placing your cursor over the disease icon. To remove the disease you will need to find a player that can cure disease or find an item or potion to do it yourself.

Immune
If you cast a spell on a monster and it says immune, this means the monster cannot be harmed by whatever ability you are casting on it. You should stop casting that ability on the monster immediately because it is not working. It is possible that some immunity is temporary. For instance, some monsters have the ability to cast a temporary anti-magic shield on themselves. You'll have to figure out if the immunity is temporary or permanent. Look at what buffs are cast on the monster.

Disarm
Some monsters can disarm your character. You will begin fighting hand-to-hand which you might notice will increase your unarmed skill. Disarm will only disarm weapons and will select the weapon in the off-hand if there is no weapon in the main hand slot.

Monster "Resists" your Spell
There is nothing you can do against a monster resisting your spell except to try casting your spell again until it works. Monster resists typically happen when the monster is higher level than you. Additionally you can reduce monster resists by leveling higher than the monsters. Monster resists are not the same thing as "resistances."

Running Away
If you need to get away, use any ability that you have on the monster that will slow them down, allowing you to escape. An example is the Mage's Frost Nova.

Monster Flee
Humanoid and certain other types of monsters run when they are about to die. Often they run for help. You need to find some ability to stop them before they are able to draw other monsters into the fight. You can use a direct damage (dd) spell, an ability that slows or stuns the enemy, or an ability that holds a monster in place so that you can fight them. Otherwise you might have to fight the fleeing monster's friends!

Some monsters will call for help when they are about to die.

Monster Spell casting
If a monster starts casting a spell such as Healing, you need to use an ability on them that interrupts its spell casting. An example of this is the Paladin's Fist of Justice. There are other abilities that can do the same, but you need to have them ready to use at the right moment.

There is an option to show what spells are being cast by your enemy in the Interface Options Menu.

Spell Interruption
As with monsters, player spells can be interrupted. However, monsters can interrupt player spell casting simply by making an attack that does damage rather than using special spell interruption abilities. If you are attacked while casting a spell, some extra time will be added to the casting progress bar. Realize that as you're trying to cast a spell you are not damaging the enemy. They are getting free hits on you. So you need to make the decision as to whether it's worth it to try to continue to cast the spell or if you'll take so many hits from the monster that it's not worth trying. If many monsters are attacking at the same time making continuous hits, it's not worth it to try casting a spell.

Controls
Learn everything you can about controls so that you can improve your play. Don't forget that you can cast spells on yourself easily by holding down alt and pressing the hot key for the spell.

Using Spells or Abilities While In Combat
While you're in combat, some abilities or spells will not work. If this is the case, a spell will mention it on its description or inform you via an error message.

Melee Range
If you wish to fight in melee combat, make sure you are in range to hit the monster. Sometimes it can be hard to tell if you're out of range or not but look for red warning messages informing you that you're out of range.

Spell Range
Try to cast spells on monsters to initiate combat at the maximum spell range. Move far away from a monster, then move closer while continuing to click the spell icon. Once you get within range you will be able to cast. This space will allow you to cast another spell right after the first one because the monster will still be running to attack you.

Weapon Switching
Switching weapons in combat triggers a 1 second global cooldown for all abilities for Rogues and a 1.5 second global cooldown for everyone else.

Damage Absorption
Damage absorption does not protect against falling, drowning, or fatigue damage.

Facing the Right Direction
Some spells or abilities require you to be facing the enemy ahead or from behind. If you are not in the proper position you will receive a warning message. You should reposition your character.

Combat Log
Your combat log can be very helpful to inform you how you are doing and what is happening during combat, and to test changes to combat via spells or item changes. Additionally, there are interface mods made by the fan community which can provide you with combat analysis.

Number of Monsters
It's best to fight one monster at a time whenever possible as this will be the least amount of risk. For more information on how to pull only one monster read the Parties: Pulling page.

Situational Awareness - Camera View
As you are fighting and moving around the world, rotate the camera around to check if you're about to run into monsters or if monsters are coming toward you. Players that don't pay attention are likely to run into unexpected monsters more often. If there are two or more players fighting the same monster it's often good to fight face to face on either side of the monster so that each player can watch out for additional monsters and warn the other player. If a monster is coming towards you and might join in the fight, lead the current monster you're fighting away to a safe spot to fight. You can do this by identifying the player that has currently attracted the attention (hate/aggro) of the monster. That player then needs to back away or move to a safe spot to fight while the monster follows them. Players with poor situational awareness typically die a lot.

Optimize Combat
Spend a lot of time practicing to optimize your combat. You should try to learn to do everything as perfectly as possible during combat so that you (a) win the battle and (b) end the battle in the best shape with health and mana. By perfecting your play (PP) you will become a better player, have an easier time, and sometimes gain respect from other players due to your abilities.

Keys to perfecting your play:

* Organize your action bar very well. Put your most used abilities on page one. Put abilities you use less often on page two. Learn to switch quickly between bars during combat (using shift mouse wheel or shift 2). Learn to use the hot keys for your action bar to cast spells more quickly.
* Learn all of your abilities. Learn each ability so that you will know what it is used for and when to use it. If you need help, talk to more experienced players of your class or read class strategy guides.
* Get your abilities and spells as soon as you can. A common thing to hear is, "oh I haven't got that ability/spell yet." There are good reasons for this such as not having enough money for spells or you need help on a quest. However, laziness shouldn't be the cause of you not having researched an ability. Some abilities such as healing, resurrection, buffs, and cures are very important to a party.

Damage over Time Spells (DoTs)
After casting a DoT on an enemy, watch the icons by the enemy's title bar to see when that DoT wears off. Then use the hot key and cast it immediately again. Using this method, you can have your DoT active for most of the battle.

Be active during combat
A common mistake is to start a battle and just sit back and watch. You should be using your abilities as soon as they are available. There should be very little time between when the ability becomes ready and when you use it. You will find that making little changes and being on top of things will significantly improve your effectiveness in combat.

Other Information

* You cannot eat or drink while in combat. You are now considered "in-combat" if any nearby monster is engaged with you.


-|-Quest Levels-|-


Finding New Quests
If you're having a hard time finding quests appropriate for your level, there are several ways to locate some. Ask other players for leads on quests that you have not yet done. The best place to ask about quests is in a group; talk to party members around your level. Other players can sometimes share quests that you do not have, as long as you qualify for them; if you don't, ask them what they did previously to acquire the quest, so that you can get started at the beginning of that particular quest line. You can also ask people in your guild or people in the general channel. There are also several web sites that you can visit that list quests for you, often broken down by level or region. The Brady Strategy Guide has large lists of possible quests as well.

Other Options
Check out the Region Levels page and World Dungeons page, which both list available areas and their level range. You can then head to new areas you haven't visited to look for additional quests. Most commonly, the quest givers will be located in your faction's major outpost in each region, but occasionally you can find quests in remote areas, so look around!

Solo Players
If you're a solo player, do all of the quests you can in a region, then travel to another region of around the same level and start the quests there. Some of them will be much easier because the quests will be lower level than you, but these quests are often part of an ongoing story that will increase in difficulty; sometimes, they even lead to quests in other regions. Continue to rotate between the areas until you've done everything that you can do. If a quest is gray or a low-level green, you may wish to skip it, but be aware that these could lead to higher-level quests later on. Additionally, check out the rewards for those quests, as you might want to finish the quest for the quest reward. You should keep in mind that any quest marked as "elite," even if it is gray or green, may be too difficult for a solo player to handle alone. If a quest givers quest is now gray to you, the NPC will no longer show a "!" above its head, but the talk-bubble on the mouse-over will still appear. If you fill up your quest log (20 limit), abandon the quests that are least important. You might want to write down who gave you the quest and where you got it prior to abandoning it. That way you can go back to that NPC and get the quest again if you decide to finish it later on.

Here are some area progressions you can try out. They are not exact and the recommendations on this page should only be used as a loose guide for your journeys through Azeroth. You will find that some quests will ask you to cross into regions that are not listed. This page doesn't list raid areas past level 60...those are for you to find on your own.






1-15 Elwynn Forest (1-10)
Dun Morogh (1-10)
Teldrassil (1-10)
15-20 Loch Modan (10-20)
Westfall (10-20)
Redridge Mountains (15-25)
Darkshore (10-20)
20-25 Redridge Mountains (15-25)
Ashenvale (18-30)
Wetlands (20-30)
25-30 Duskwood (18-30)
Ashenvale (18-30)
Wetlands (20-30)
30-35 Arathi Highlands (30-40) Desolace (30-40)
Thousand Needles (30+)
Stranglethorn Vale (30-45)
Hillsbrad Foothills (20-30)
35-40 Arathi Highlands (30-40)
Desolace (30-40)
Badlands (35-45)
Stranglethorn Vale (30-45)
40-45 Feralas (40-50)
Tanaris Desert (40-50)
Badlands /The Hinterlands (40-50)
Stranglethorn Vale/Searing Gorge (43-50)
45-50 Feralas (40-50)
Tanaris Desert (40-50)
The Hinterlands (40-50)
Searing Gorge (43-50)
Azshara (45-55)
The Blasted Lands (45-55)
Felwood (48-55)
50-55 Un'Goro Crater (48-55)
Burning Steppes (50-58)
W. Plaguelands (51-58)
The Blasted Lands (45-55)
Felwood (48-55)
55-60 E. Plaguelands (53-60)
Burning Steppes (50-58)
W. Plaguelands (51-58)
Winterspring (55-60)





1-15 Tirisfal Glades (1-10)
Durotar (1-10)
Mulgore (1-10)
10-20 Silverpine Forest (10-20)
The Barrens (10-25)
Stonetalon Mountains (15-27)
20-25 The Barrens (10-25)
Hillsbrad Foothills (20-30)
Stonetalon Mountains
Ashenvale Forest (18-30)
25-30 Thousand Needles (25-35)
Hillsbrad Foothills (20-30)
Stonetalon Mountains
Stranglethorn Vale (30-45)
Ashenvale Forest (18-30
30-35 Arathi Highlands (30-40)
Desolace (30-40)
Thousand Needles (30+)
Stranglethorn Vale (30-45)
35-40 Arathi Highlands (30-40)
Desolace (30-40)
Badlands (35-45)
Stranglethorn Vale (30-45)
Swamp of Sorrows (35-45)
Dustwallow Marsh (35-45)
40-45 Feralas (40-50)
Tanaris Desert (40-50)
Badlands/The Hinterlands (40-50)
Stranglethorn Vale/Searing Gorge (43-50)
Swamp of Sorrows (35-45)
Dustwallow Marsh (35-45)
45-50 Feralas (40-50)
Tanaris Desert (40-50)
The Hinterlands (40-50)
Searing Gorge (43-50)
Azshara (45-55)
The Blasted Lands (45-55)
Felwood (48-55)
50-55 The Blasted Lands (45-55)
Felwood (48-55)
Un'Goro Crater (48-55)
Burning Steppes (50-58)
W. Plaguelands (51-58)
55-60 Burning Steppes (50-58)
W. Plaguelands (51-58)
E. Plaguelands (53-60)
Winterspring (55-60)






lol! Thanks for read - Faleminderit per leximin
Mbrapsht në krye Shko poshtë
https://worldgaming.albanianforum.net
 
How to Play - English version
Mbrapsht në krye 
Faqja 1 e 1

Drejtat e ktij Forumit:Ju nuk mund ti përgjigjeni temave të këtij forumi
.::WorldOFGame::.  :: Worldofgame :: World of Warcraft-
Kërce tek: